Digital Guyana

Week 0 – Flash Animation Course day 2

Posted on: August 11, 2009

Day 2 Morning – Phonemes:

The morning session for day two comprised firstly of importing a set of elements into the flash interface. These elements are known as phonemes:

Phonemes are the positions the mouth moves to in order to create the individual sounds which make up speech. The students imported a .jpg of a phoneme set I constructed, traced them and saved each one as a symbol of the same name as the phoneme. (E.g, “Rest Position”, “A and I”, etc.)

Whilst doing this, students learned a new keyboard shortcut:

  • F8 (Convert to symbol)

Day 2 Afternoon – Lip-Synching to Audio:

In the afternoon the group learned how to import a sound file into the flash library and play it in the movie time line.

The rest of the afternoon was then spent adding keyframes in the right places to sync changes in mouth shape (phonemes) with the changes in sound in the speech. At this point a few more shortcuts were introduced:

  • F6 (New Keyframe)
  • Shift + F6 (Clear Keyframe)
  • F5 (New Frame)
  • Shift + F5 (Delete Frame)

Once the illusion of speech was attained I encouraged students to make new symbols for different facial expressions in order to add an impression of depth to their animation.

Day 3 will be added soon.

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